Unofficial Elden Ring companion · Browser-only

Elden Ring Build Stats Planner

Plan all eight attributes with ten base-game origins or two optional Tarnished Pack origins. Optionally attach a community-sourced weapon reference. Use the linked opt-in v1.17 weapon AR reference calculator for separate affinity and upgrade estimates; the optional equipment section can total source-reported or user-entered equipped weights, but passive effects, combat damage and game-client correctness are not simulated.

Community reference data · current Regulation 1.17.3 equivalence not independently certified

Build your character

Base-game origins are available by default. The two additional origins require separate Tarnished Pack access; checking this box does not purchase or unlock game content.

Each increase above the selected class minimum costs one level. This module covers character attributes only; items, buffs and weapon AR are not simulated.

Optional weapon reference

Link a real weapon to this build for a requirements check and its individually reported weight. Community data is not game-verified for the current patch. This is not an AR or total equip-load calculator.

Weapon source data has not loaded.

Reference AR opens in a separate tool with this weapon name and your five combat attributes. You must explicitly load the pinned public v1.17 data there, confirm the weapon is supported, and choose affinity and reinforcement. No game-client Regulation 1.17.3 guarantee is implied.

Smithing shortlist for this Build

Add up to 8 different weapons from the local source catalog. Then open the combined Smithing Stone planner to enter the actual upgrade track and current/target levels for each. No reinforcement level or weapon AR is inferred. This shortlist is temporary and is NOT included in saved Build stats.

    No weapons added.

    This link only carries candidate source IDs. You must deliberately select actual equipped weapon slots on the Equip Load page. Shortlisting does not imply any weapon is carried or equipped.

    Saving is optional and stays in this browser. Shared URLs contain chosen stats and equipment and may be visible to the hosting provider when opened; share only what you intend. Shared links include your origin, stats, optional weapon ID and explicit extra-content settings. Unavailable weapons and outdated IDs are rejected rather than substituted.

    Resulting character level
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    Allocated points
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    Runes since origin
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    Build A vs Build B · Instant local comparison

    Compare two character Builds

    Pin the current valid Build as A, then change the class, attributes or selected weapon above to create B. The comparison updates instantly as you edit; pinning does not modify your saved Build. This temporary baseline is not uploaded or added to share links.

    Share links include both starting classes, 16 character attributes, optional source weapon IDs and the two independent extra-content switches. They do not contain attack ratings, rune inventories or account information. Links are validated against the currently available local weapon catalog when opened.

    Pin a Build as A to compare it against future edits.

    How levels are calculated

    Once you set your attributes, use Find best starting class to compare origins for this exact build, or Plan rune costs to open the level calculator with your starting and target levels already filled in.

    Your build starts at the selected origin’s minimum stats. Its current level is the origin’s starting level plus the number of increased attribute points. The tool rejects stats below that starting class minimum and values above 99.

    Idus Knight and Heavy Knight are extra-content origins and remain hidden unless you explicitly enable Tarnished Pack. Shadow of the Erdtree is a separate expansion: its weapons have their own availability switch. The optional weapon section shows cited reference facts and requirement feasibility only, not simulated attack or complete equipped load.

    How to plan an Elden Ring character without wasting levels

    1. Start with your actual origin. Choose one of the ten original starting classes or explicitly enable the two Tarnished Pack origins. Minimum base attributes are locked: switching origins resets the local draft to the new class minimums.
    2. Allocate all eight attributes. Each point above that origin's base values adds one character level; the resulting level and rune cost are calculated locally. Character attributes cannot exceed 99, and level cannot exceed 713.
    3. Check your weapon constraints separately. Search an optional community-referenced weapon, inspect its five minimum attributes, and compare one-hand versus eligible two-hand Strength requirements. Unknown and disputed source fields stay labelled and never become exact combat claims.
    4. Compare before committing. Pin Build A, edit Build B, then review the attribute delta, level delta and rune difference. If you want a real equipped-weight tier, open Equip Load and enter your actual in-game maximum and equipped weights instead of assuming all shortlisted weapons are equipped.
    5. Share or save intentionally. Share links encode build choices in the URL; optional local saving stays in your browser and has an explicit delete control. Neither operation sends your save game or third-party regulation data to our servers.

    Reference scope: Tarnished.dev Build Calculator (public v1.17 reference) is the comparison baseline for calculation workflows, not a guarantee that every third-party weapon entry or effect is independently game-verified. Read source and accuracy boundaries.

    Method

    Build Stats

    A build planner helps you estimate level cost before reallocating stats. The Build Planner does not calculate weapon AR inline, actual enemy damage, spell scaling or buffs; its optional weapon lookup reports individual source facts. A separate reference AR tool is linked when a valid weapon is selected.

    Results are computed in your browser. See our calculation methods and verification status for data limitations.

    Common questions

    Frequently asked

    Why is a build level higher than expected?

    A class begins with its own level and minimum eight attributes. Values below its starting minimum are not valid; adding ten attribute points raises the resulting level by ten.

    Can I share my build?

    Yes. Copy the share URL containing the starting class and eight stat values. It contains no personal account information.

    Build equipment / partial data with clear provenance

    Six-hand-slot equipment and active-item plan

    Configure all six weapon slots, head/chest/arms/legs, four talismans, up to ten spells, two Crystal Tears and one Great Rune. Weapon names and available weights come from the existing 487-record community catalog; every unknown or disputed weight blocks an exact equip-load claim. Other item names and weights must be entered from your own game menu. No passive, buff, resistances or spell AR are invented.

    Equipment planner inactive until opened.